What
in the World Is Pok้mon?
Kids everywhere know all about Pok้mon. Most parents are still
scratching their heads. So what exactly does the strangely
spelled
word mean and why are people from ages 5 to 25 chanting, Gotta
catch em
all! Gotta catch em
all!?
Heres Pok้mon
in a nutshell. On a mythic world men dwell with exotic creatures of all shapes
and sizes. While a few are familiar, much like the creatures we encounter today
(foxes, turtles, fish, mice, birds and dogs), others are like nothing ever seen
(fairies, sentient plants, living rocks, ambulatory sludge and mischievous
ghosts). These are Pok้mon
and there are numerous varieties of them. They are captured and trained to fight
by Pok้mon trainers who pit their stables of creatures against
competitors for honor and trainer badges. The goal of all trainers is to capture each
and every Pok้mon in existence and become a Pok้mon
master.
The concept might seem a bit underwhelming, but
youth have been fueling the Pok้mon phenomenon for three years, to the tune
of $5 billion.
The
Pok้mon Phenomenon
Pok้mon
began in Japan with a boy named Satoshi Tajiri who liked to catch insects, save
them in jars, and try to make them fight like giant B-movie monsters Godzilla
and Mothra. One thing led to another until he formed a video game company and
produced a game for the Nintendo Game Boy. Hoping that it would boost sales for
its flagging game system, Nintendo released Pok้mon:
Red and Pok้mon:
Green in Japan. It promptly sold 4 million copies,
breaking scores of records.
Today Mr. Tajiris video game has morphed
into multiple versions for both Game Boy and Nintendo 64. The Game Boy versions
alone have sold 12 million copies in Japan and 4 million
in
America. The popularity of Pok้mon
the TV show helped the WB network win the first Saturday of the 1999-2000 season
among kids age 2 to 11. Theres even a feature-length film slated for
release later this year. The current Pok้mon
marketing flood includes comics, plush toys, posters, stickers, T-shirts,
collectable figures, model kits, stamps, coloring books, key chains, pencil
cases, bandages, backbacks, sneakers, lunch boxes, CDs and even toasters
which will brand characters
images onto your bread. But amidst this glut, only one spin-off has truly
achieved superstar status: Pok้mon:
The Card Game (TCG).
Pok้mon:
The Card Game
Interactive card games came into their own in
America in 1993 with the inception of Magic:
The Gathering. The medium was novel. Kids were getting out of the house,
leaving video games behind, and playing with each other instead of with an
electronic box. But these card games werent their parents
games. Hearts, clubs, spades, and diamonds werent part of the formula.
Pok้mons
co-creator, Tsunekazu Ishihara, saw the potential of these collectable card
games and released Pok้mon:
TCG. Approximately 1 billion cards have already been
sold in Japan. In 1998, Nintendo signed an agreement with Wizards of the Coast
(creators
of Magic: The Gathering) and commenced
distribution of an English translation of TCG. The games popularity exploded. Soon after shipping began,
Wizards of the Coast was forced to ration the cards due to the incredible
demand. A trading card league sprung up in which players earn points and collect
trainer badges. And the Pok้mon Trading Card Game
Tour travels from mall to mall across the country, drawing 4,000 at a stop. This
past summer over 44,000 swarmed to the Mall of America for the Tour with lines
stacked up 3,000 deep.
The frenzy for Pok้mon:
TCG has grown so great that many schools have banned
it entirely from campus. In Milwaukee, Wis., Burleigh Elementary Principal Bill
Zahn issued a principals proclamation entitled The Pok้mon
Dilemma which stated that Pok้mon
cards have become a huge problem here at Burleigh.
Zahn also said, Students
are admiring their Pok้mon
cards instead of paying attention to their teacher.
Janna Russell, principal of Bill Elliott Elementary School in Fort Worth, Texas,
confiscates the cards on sight, keeping them until the end of the school year.
The reasons cited by schools for banning the cards are a lack of attention in
class, harsh conflicts resulting from trades gone bad, and theft.
Pok้mon:
TCG, A Discussion of Value
Controversy has swirled around Pok้mon: TCG since its birth.
Some claim it is dangerous and should be avoided at all costs. Recently,
my children were given a set of Pok้mon
cards,
said DiAnna Brannan, a concerned mother. I was instantly suspicious. . .
Others have no problem with it and view it as beneficial. There
is nothing sinister [about Pok้mon],
says John Hooten, father of two avid fans. It is a good activity. It makes them use
their memories, it makes them put things in order, it makes them interact
socially with other kids.
Tammy, a mother and elementary school teacher, has
no reservations about TCG: I
think its
great. Theres
a lot involved in it. First of all, the reading and the language is good for
[kids].
Shes
right. A consistent gripe of parents is, My child just watches TV and plays video
games all of the time. He wont go outside and he wont
read any books.
With the advent of Pok้mon:
TCG, fans have disconnected themselves from electronic
entertainment and run outside with cards and sourcebooks in hand. Strategic
thinking is encouraged. Winning a game requires knowing the strengths and
weaknesses of other Pok้mon and playing the correct cards against
them. To know the strengths and weaknesses, one must read various books and
study the Pok้mon. And to get the cards to win the games,
one must either buy a lot of booster
packs (which are randomly seeded with powerful cards) or learn to trade with
others. Since most children will not have the money to buy scads of cards, they
tend to trade, learning negotiation skills in the process. The downside to this
is that there will be some who will get taken advantage of.
Even though Pok้mon are pitted against
each other in combat, none of them actually die; once theyve
been beaten
about a bit,
they faint and are out of play. The card is simply removed. There are no
dramatic or stomach-turning scenes of graphic violence. The player simply pulls
another card from his deck and continues playing. These cute little animals are
a far cry from the rotting zombies, mangled motorists or butchered cowboys of
video games Resident Evil 2, Carmageddon and
Rising Zan.
All is not perfect in the Pok้mon
world, however. As just noted, the animals dont die, but the idea of a
dog fight is at the core of the game. Its difficult to get around the concept that
you are teaching your Pok้mon to smack the stuffing
out of someone elses Pok้mon. But once again, the
violence is not explicit, nor is it displayed. When someone plays Battleship,
for example, he generally doesnt
stop to think, Im
firing at an enemy vessel, blowing it up, and killing thousands of men in the
process.
He just puts a red peg in a hole. With Pok้mon:
TCG, a player puts a card on a table.
TCG
also includes ghost and psychic characters, as well as the idea that Pok้mon
can evolve
to higher forms. But in all fairness, these supernatural elements constitute
only a minor portion of the game; the Pok้mon universe has more in
common with J.R.R. Tolkiens Lord of the
Rings than it does with Vampire: The
Masquerade. And while evolution is a part of TCG, it is not the same theory which is being taught in high school
classrooms; this evolving is not a matter of random chance, but of conscious
choice. Players can decide whether or not they want their Pok้mon
to evolve and they can actually devolve with
the use of certain cards. Pok้mon evolution bears as much resemblance to
Darwinian evolution as a sunflower does to the sunsame
general color, similar names, but very different things.
Addiction
and TCG
Pok้mons
oft repeated motto states it plainly: Gotta catch em
all! The continually emphasized goal is to become a Pok้mon
master (which really means collecting each and every species of Pok้mon,
ASAP). The Pok้mon
Trading Card Game Players Guide states: You are a Pok้mon Trainer. You have
collected Pok้mon for your use and must compete with rival
Pok้mon trainers in battle. You pursue that
lofty goal of becoming the number one Pok้mon master in the world.
You will face many challenges in your quest. You may even falter on occasion,
but your call to Pok้mon Mastery beckons and you must not relent!
Soon the collecting frenzy is due to expand even
more; 100 new creatures are to be added with the introduction of Pok้mon: Gold and
Pok้mon Silver
for Game Boy, and these Pok้mon will certainly be shifted over into TCG.
Electronic Gaming Monthly put it well
when it said, The game programs you to
collect things. . . . The average players probably pretty keen to get his hands on
as much Pok้mon-related gear as he or she can afford.
Its
not hard to realize that the golden rule of Pok้mon (Gotta
catch em
all!)
is in tension with that which God wants us to collect.
Provide
yourselves money bags which do not grow old, a treasure in the heavens that does
not fail, where no thief approaches nor moth destroys. For where your treasure
is, there your heart will be also. (Luke 12:33b-34)
Pok้mon
enthusiasts themselves readily agree about the compulsive nature of the game.
Eric, age 13, told Plugged In, Its
highly addictive and I think its fun that theres a world out there with
imaginary creatures that you can control and are highly powerful.
Justin, an employee at the Colorado Springs-based Complete Games and Hobbies,
commented, [The
kids] are fans. Theyre fanatics. Theres really no other word
for it. . . . Its
like the Beatles.
When questioned about why his friends liked Pok้mon,
Travis Price, one such fanatic, replied, Most kids get brainwashed into it. They
really like [the TV show] so they start collecting the toys first usually, like
I did, then, when they found out cards had come out, they start collecting
those. . . . You get really obsessed with it. His mother was quick to
interject, But
you mean obsessed in a good way, wouldnt you say?
Pok้mon
and the Occult
Some people have connected Pok้mon
directly with the occult, saying that it is entry level evil
and that the names of certain Pok้mon are actually the
names of demons. For example, the Pok้mon Bellsprout,
Weepinbell and Victreebel are said to be connected to the spirit world because
the bell
and bel
sections of
their names are similar to the name of the ancient Caananite god Baal. Of
course, it may be that these creatures are named thusly because they are
actually shaped like bells. Name puns are very common in the game. Two jellyfish
Pok้mon are named Tentacool and Tentacruel. Two
turtle types are called Squirtle and Wartortle. The names of three psychic
characters form an obvious, if not groan-worthy, joke: Abra, Kadabra and
Alakazam.
This does raise an important point. While Pok้mon: TCG itself may not be
inherently occultic, many other card
games are full of dark spirituality.
And although claims that TCG is a
ready stepping stone to these kind of games may be a bit overdone (Pok้mon: TCGs rules are quite
different from Magic: The Gathering),
there is some truth to them. Parents whose children are already fans of Pok้mon: TCG should not allow
games such as Magic: The Gathering,
Legends of the Five Rings (L5R), Legend of the Burning Sands, Rage, or
Vampire: The Eternal Struggle into their homes. These games directly embrace
wizardry, channeling, demonic possession, sorcery, black magic and vampirism.
Let
Us Hear the Conclusion of the Whole Matter . . .
So, should children play Pok้mon: TCG or not? It
encourages reading, critical thinking and social interaction. But it also
contains a few troubling elements, can lead
to other disturbing games, is very addictive and can easily cause strife between
parents and children.
Caution and moderation are key. If your children
are involved, look for warning signs of addiction (a consistent unwillingness to
do schoolwork, disobedience when asked to leave the game to come to dinner,
delving into other undesirable forms of entertainment because of TCG,
etc.).
If they arent into the fad yet, weigh it carefully before buying them a starter set for Christmas. Consider your childs personality, peer group, self-discipline and maturity. Prayerfully pondering your knowledge of Pok้mon and your knowledge of your child should lead you to a wise conclusion.
Copyright ฉ
1999 Focus on the Family.
All rights reserved.
International copyright secured.
(Focus
on the Family is heard weekdays at 10:30 a.m. and Saturdays at 10:05 a.m. on WXAN
103.9 FM.)
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